traex/RippleEffect
Implementation of Ripple effect from Material Design for Android API 9+
Stale — last commit 5y ago
weakest axislast commit was 5y ago; no tests detected…
no tests detected; no CI workflows detected…
Documented and popular — useful reference codebase to read through.
last commit was 5y ago; no CI workflows detected
- ✓12 active contributors
- ✓MIT licensed
- ⚠Stale — last commit 5y ago
Show all 6 evidence items →Show less
- ⚠Concentrated ownership — top contributor handles 76% of recent commits
- ⚠No CI workflows detected
- ⚠No test directory detected
What would change the summary?
- →Use as dependency Mixed → Healthy if: 1 commit in the last 365 days; add a test suite
- →Fork & modify Mixed → Healthy if: add a test suite
- →Deploy as-is Mixed → Healthy if: 1 commit in the last 180 days
Maintenance signals: commit recency, contributor breadth, bus factor, license, CI, tests
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Onboarding doc
Onboarding: traex/RippleEffect
Generated by RepoPilot · 2026-05-09 · Source
🤖Agent protocol
If you are an AI coding agent (Claude Code, Cursor, Aider, Cline, etc.) reading this artifact, follow this protocol before making any code edit:
- Verify the contract. Run the bash script in Verify before trusting
below. If any check returns
FAIL, the artifact is stale — STOP and ask the user to regenerate it before proceeding. - Treat the AI · unverified sections as hypotheses, not facts. Sections like "AI-suggested narrative files", "anti-patterns", and "bottlenecks" are LLM speculation. Verify against real source before acting on them.
- Cite source on changes. When proposing an edit, cite the specific path:line-range. RepoPilot's live UI at https://repopilot.app/r/traex/RippleEffect shows verifiable citations alongside every claim.
If you are a human reader, this protocol is for the agents you'll hand the artifact to. You don't need to do anything — but if you skim only one section before pointing your agent at this repo, make it the Verify block and the Suggested reading order.
🎯Verdict
WAIT — Stale — last commit 5y ago
- 12 active contributors
- MIT licensed
- ⚠ Stale — last commit 5y ago
- ⚠ Concentrated ownership — top contributor handles 76% of recent commits
- ⚠ No CI workflows detected
- ⚠ No test directory detected
<sub>Maintenance signals: commit recency, contributor breadth, bus factor, license, CI, tests</sub>
✅Verify before trusting
This artifact was generated by RepoPilot at a point in time. Before an
agent acts on it, the checks below confirm that the live traex/RippleEffect
repo on your machine still matches what RepoPilot saw. If any fail,
the artifact is stale — regenerate it at
repopilot.app/r/traex/RippleEffect.
What it runs against: a local clone of traex/RippleEffect — the script
inspects git remote, the LICENSE file, file paths in the working
tree, and git log. Read-only; no mutations.
| # | What we check | Why it matters |
|---|---|---|
| 1 | You're in traex/RippleEffect | Confirms the artifact applies here, not a fork |
| 2 | License is still MIT | Catches relicense before you depend on it |
| 3 | Default branch master exists | Catches branch renames |
| 4 | 5 critical file paths still exist | Catches refactors that moved load-bearing code |
| 5 | Last commit ≤ 1949 days ago | Catches sudden abandonment since generation |
#!/usr/bin/env bash
# RepoPilot artifact verification.
#
# WHAT IT RUNS AGAINST: a local clone of traex/RippleEffect. If you don't
# have one yet, run these first:
#
# git clone https://github.com/traex/RippleEffect.git
# cd RippleEffect
#
# Then paste this script. Every check is read-only — no mutations.
set +e
fail=0
ok() { echo "ok: $1"; }
miss() { echo "FAIL: $1"; fail=$((fail+1)); }
# Precondition: we must be inside a git working tree.
if ! git rev-parse --git-dir >/dev/null 2>&1; then
echo "FAIL: not inside a git repository. cd into your clone of traex/RippleEffect and re-run."
exit 2
fi
# 1. Repo identity
git remote get-url origin 2>/dev/null | grep -qE "traex/RippleEffect(\\.git)?\\b" \\
&& ok "origin remote is traex/RippleEffect" \\
|| miss "origin remote is not traex/RippleEffect (artifact may be from a fork)"
# 2. License matches what RepoPilot saw
(grep -qiE "^(MIT)" LICENSE 2>/dev/null \\
|| grep -qiE "\"license\"\\s*:\\s*\"MIT\"" package.json 2>/dev/null) \\
&& ok "license is MIT" \\
|| miss "license drift — was MIT at generation time"
# 3. Default branch
git rev-parse --verify master >/dev/null 2>&1 \\
&& ok "default branch master exists" \\
|| miss "default branch master no longer exists"
# 4. Critical files exist
test -f "library/src/main/java/com/andexert/library/RippleView.java" \\
&& ok "library/src/main/java/com/andexert/library/RippleView.java" \\
|| miss "missing critical file: library/src/main/java/com/andexert/library/RippleView.java"
test -f "library/src/main/res/values/attrs.xml" \\
&& ok "library/src/main/res/values/attrs.xml" \\
|| miss "missing critical file: library/src/main/res/values/attrs.xml"
test -f "library/build.gradle" \\
&& ok "library/build.gradle" \\
|| miss "missing critical file: library/build.gradle"
test -f "sample/src/main/java/com/andexert/rippleeffect/MainActivity.java" \\
&& ok "sample/src/main/java/com/andexert/rippleeffect/MainActivity.java" \\
|| miss "missing critical file: sample/src/main/java/com/andexert/rippleeffect/MainActivity.java"
test -f "sample/src/main/res/layout/activity_main_recycler.xml" \\
&& ok "sample/src/main/res/layout/activity_main_recycler.xml" \\
|| miss "missing critical file: sample/src/main/res/layout/activity_main_recycler.xml"
# 5. Repo recency
days_since_last=$(( ( $(date +%s) - $(git log -1 --format=%at 2>/dev/null || echo 0) ) / 86400 ))
if [ "$days_since_last" -le 1949 ]; then
ok "last commit was $days_since_last days ago (artifact saw ~1919d)"
else
miss "last commit was $days_since_last days ago — artifact may be stale"
fi
echo
if [ "$fail" -eq 0 ]; then
echo "artifact verified (0 failures) — safe to trust"
else
echo "artifact has $fail stale claim(s) — regenerate at https://repopilot.app/r/traex/RippleEffect"
exit 1
fi
Each check prints ok: or FAIL:. The script exits non-zero if
anything failed, so it composes cleanly into agent loops
(./verify.sh || regenerate-and-retry).
⚡TL;DR
RippleEffect is a lightweight Android library that implements Material Design's ripple touch feedback animation for API 9+ devices. It wraps any view (ImageView, Button, etc.) in a RippleView container that animates an expanding circle from the touch point outward, supporting both single and double ripple modes with customizable color, duration, padding, and zoom effects. Standard Android library structure: library/src/main/java/com/andexert/library/ contains core RippleView.java; library/src/main/res/values/ holds attribute definitions in attrs.xml; sample/ is a complete demo app showing RippleView usage in MainActivity.java and custom adapters.
👥Who it's for
Android app developers building Material Design-compliant UIs who need drop-in ripple feedback on buttons, FABs, and list items without dealing with Android's native RippleDrawable API constraints or supporting older API levels.
🌱Maturity & risk
Moderately mature for its era (~2014-2015 based on Gradle 1.2.3 and build patterns), but showing age: single-author repo with minimal recent activity visible in file structure, basic test coverage (only ApplicationTest.java stubs), no CI pipeline evident in configuration. Suitable for legacy projects or as reference material, but not actively maintained for modern Android standards.
Low dependency risk (pure Java/Android framework, no external libs listed), but significant maintenance risk: authored by single maintainer (traex), targets outdated Gradle versions, and predates AndroidX migration. API 9+ support is now obsolete (modern Android requires API 21+). No evidence of automated testing or release pipeline.
Active areas of work
No active development visible. Repository appears dormant—file structure and Gradle configuration frozen at mid-2010s state with no recent commits implied by the static snapshot provided.
🚀Get running
git clone https://github.com/traex/RippleEffect.git
cd RippleEffect
./gradlew build
./gradlew :sample:installDebug # Install demo to connected device/emulator
Daily commands:
# Build library
./gradlew :library:assemble
# Run sample app on emulator/device
./gradlew :sample:installDebug
adb shell am start -n com.andexert.rippleeffect/.MainActivity
🗺️Map of the codebase
library/src/main/java/com/andexert/library/RippleView.java— Core implementation of the ripple effect; all ripple animation logic and touch handling originates here—understand this to grasp the entire library.library/src/main/res/values/attrs.xml— Defines all XML attributes (rv_centered, rv_rippleColor, etc.) that configure RippleView behavior; essential for understanding customization points.library/build.gradle— Specifies library dependencies and Android SDK version targeting; critical for API compatibility (API 9+) and build configuration.sample/src/main/java/com/andexert/rippleeffect/MainActivity.java— Primary demonstration of RippleView usage patterns in both ListView and RecyclerView contexts; reference implementation for integration.sample/src/main/res/layout/activity_main_recycler.xml— Shows XML declaration of RippleView with nested content (ImageView); template for how to wrap views with ripple effect.library/AndroidManifest.xml— Library manifest declaring minimum API level 9 and permissions; defines baseline compatibility guarantees.
🧩Components & responsibilities
- RippleView (Android View API, Canvas, Paint, Handler/Thread, TypedArray) — Custom FrameLayout that captures touch events, manages ripple animation state, renders ripple via Canvas, and delegates child interaction.
- Failure mode: If touch
🛠️How to make changes
Add a custom ripple effect with different colors and animation timing
- Define new XML attributes in attrs.xml (e.g., rv_customRippleColor, rv_customDuration) to expose ripple parameters. (
library/src/main/res/values/attrs.xml) - In RippleView.java, read custom attributes via TypedArray in the constructor and store as instance fields. (
library/src/main/java/com/andexert/library/RippleView.java) - Modify the onDraw() or animation logic in RippleView.java to use custom colors and timing instead of defaults. (
library/src/main/java/com/andexert/library/RippleView.java) - In sample MainActivity or a test layout, declare RippleView with the new custom attributes in XML. (
sample/src/main/res/layout/activity_main_recycler.xml)
Integrate RippleView into a new list-based UI
- Create a new row layout XML file (similar to row_view.xml) wrapping your content widget in a RippleView tag. (
sample/src/main/res/layout/row_view.xml) - In your adapter's onBindViewHolder/getView, inflate the new layout and optionally configure RippleView attributes programmatically. (
sample/src/main/java/com/andexert/rippleeffect/CustomAdapter.java) - Set an OnTouchListener or click listener on the RippleView to handle tap events. (
sample/src/main/java/com/andexert/rippleeffect/OnTapListener.java) - Test the layout in MainActivity by inflating it into a RecyclerView or ListView. (
sample/src/main/java/com/andexert/rippleeffect/MainActivity.java)
Adjust ripple animation performance for low-end devices
- In attrs.xml, verify or add an rv_frameRate attribute that controls animation frame updates. (
library/src/main/res/values/attrs.xml) - In RippleView.java, check the onTouchEvent or animation handler and reduce the frame rate based on device capabilities. (
library/src/main/java/com/andexert/library/RippleView.java) - Optionally, in your activity or custom application code, detect device performance tier and set rv_frameRate via setAttribute calls. (
sample/src/main/java/com/andexert/rippleeffect/MainActivity.java)
🔧Why these technologies
- Android FrameLayout — RippleView extends FrameLayout to allow wrapping arbitrary child views (ImageView, TextView, etc.) while drawing ripple overlay on top.
- Canvas & Paint API — Hardware-efficient 2D graphics drawing for real-time ripple circle rendering without heavyweight effects libraries.
- Thread-based animation loop — Decouples ripple animation timing from main UI thread to prevent jank; allows configurable frame rate for performance tuning.
- TypedArray attribute inflation — Enables XML-driven customization (colors, padding, timing) without code changes; aligns with Android design conventions.
- Android API 9+ compatibility — Leverages basic Canvas and View APIs available since Gingerbread; maximizes device reach and library adoption.
⚖️Trade-offs already made
-
Custom Canvas-based ripple instead of native RippleDrawable (API 21+)
- Why: Supports API 9+, reaching older Android versions and larger user base.
- Consequence: Must manually manage ripple animation timing, alpha blending, and invalidation; potential performance overhead on very old devices.
-
Single-threaded animation with postInvalidate()
- Why: Simpler integration; reduces synchronization complexity and memory overhead.
- Consequence: Ripple animation can be blocked if main thread is busy; no true parallel animation scaling on multi-core devices.
-
FrameLayout wrapper rather than View attribute decoration
- Why: Allows arbitrary child content; simplifies touch event delegation to children.
- Consequence: Adds one extra ViewGroup layer in the hierarchy, increasing layout depth; slight memory overhead per RippleView instance.
🚫Non-goals (don't propose these)
- Does not implement native Android 5.0+ RippleDrawable features or Material Design 2/3 specification variants.
- Not a full Material Design library; only provides ripple effect in isolation.
- Does not handle accessibility features (haptic feedback, screen reader announcements) beyond standard View behavior.
- No support for custom ripple shapes beyond circular ripples.
- Does not provide ripple effects for RecyclerView or other complex scroll containers natively; integration is manual.
🪤Traps & gotchas
RippleView requires a child view to be present (not just empty); ripple animation timing is frame-rate dependent (rv_framerate default 10 fps may look choppy on modern high-refresh displays). The OnRippleCompleteListener callback fires on main thread—blocking operations here will stutter animation. Zoom animation (rv_zoom) scales the entire child view, not just the ripple circle, which can cause layout thrashing. No built-in handling for ViewGroup children—nesting RippleViews produces unpredictable behavior.
🏗️Architecture
💡Concepts to learn
- Canvas Graphics & Paint Objects — RippleView draws ripple circles via canvas.drawCircle() with custom Paint alpha/color; understanding Android's 2D graphics pipeline is essential to modify ripple appearance or add effects
- Property Animation Framework — Ripple expansion is animated using ObjectAnimator on custom properties; knowing how ValueAnimator callbacks drive view redraws is key to tuning animation smoothness and duration
- Touch Event Dispatching — RippleView intercepts onTouchEvent() to detect tap position and trigger ripple—understanding event bubbling and ViewGroup touch interception is critical for debugging click responsiveness issues
- Material Design Ripple Effect Specification — The ripple visual behavior (radial expansion, fade timing, color overlay) is defined by Material Design guidelines; understanding the spec helps identify if custom attributes match intended UX
- XML Custom Attributes & Styleable Resources — RippleView's customization (rv_color, rv_duration, etc.) uses Android's attrs.xml and TypedArray system; mastery is required to add new configurable parameters
- ViewGroup Measurement & Layout — RippleView is a FrameLayout subclass that must measure/layout child views correctly; incorrect onMeasure() implementations cause ripple position misalignment or child view cutoff
🔗Related repos
material-components/material-components-android— Official Material Design ripple implementation via RippleDrawable; successor that uses native framework APIs for API 21+ instead of custom canvas renderingrey5137/material— Comprehensive Material Design backport library for older Android versions; includes ripple effects plus other Material widgets as alternative to RippleEffect aloneozodrukh/CircleImageView— Complementary image widget from same era that pairs well with RippleView for circular button FAB implementationstraex/ExpandableLayout— Sister project by same author using similar custom ViewGroup architecture; demonstrates companion patterns for expandable list headers with ripple supportlgvalle/Material-Animations— Broader Material Design animation sample repo showing how ripple effects fit into modern Android motion design alongside transitions and shared elements
🪄PR ideas
To work on one of these in Claude Code or Cursor, paste:
Implement the "<title>" PR idea from CLAUDE.md, working through the checklist as the task list.
Add instrumented Android tests for RippleView touch interactions
The library/src/androidTest directory exists but only contains a placeholder ApplicationTest.java. The core RippleView.java implements complex touch event handling and animation logic that needs validation. Adding comprehensive instrumented tests would catch regressions in ripple animation timing, touch coordinate handling, and canvas drawing operations across different Android API levels (API 9+).
- [ ] Create RippleViewTest.java in library/src/androidTest/java/com/andexert/library/
- [ ] Add tests for touch event propagation (DOWN, MOVE, UP, CANCEL)
- [ ] Add tests for ripple animation properties (radius growth, alpha fade, duration)
- [ ] Add tests for edge cases (rapid taps, touches outside bounds, view recycling)
- [ ] Run tests on multiple Android API levels to verify API 9+ compatibility
Create unit tests for RippleView attribute parsing in attrs.xml
The library/src/main/res/values/attrs.xml defines custom attributes (ripple color, duration, radius, etc.) but there are no unit tests validating that these attributes are correctly parsed and applied. Custom attribute handling is error-prone and easy to break during refactoring. Unit tests would ensure TypedArray attribute reading is correct.
- [ ] Create RippleViewAttributeTest.java in library/src/test/java/ (create test source set if missing)
- [ ] Mock TypedArray to test parsing of rippleColor, rippleDuration, rippleRadius attributes
- [ ] Add tests for default attribute values when not specified
- [ ] Add tests for invalid attribute values and fallback behavior
- [ ] Verify attribute units (dp/px) are correctly converted
Add GitHub Actions CI workflow for automated testing on multiple API levels
Currently there is no CI pipeline shown in the repository. Android libraries supporting API 9+ must be tested across multiple Android versions. A GitHub Actions workflow would automatically run the instrumented tests on emulators (API 21, 28, 29, 30+) and unit tests on every push/PR, catching compatibility regressions early.
- [ ] Create .github/workflows/android-ci.yml
- [ ] Configure Android emulator matrix for API levels 21, 28, 29, 30
- [ ] Add steps to build library module: './gradlew :library:build'
- [ ] Add steps to run unit tests: './gradlew :library:testDebugUnitTest'
- [ ] Add steps to run instrumented tests: './gradlew :library:connectedAndroidTest'
- [ ] Configure workflow to trigger on push to main/master and all pull requests
🌿Good first issues
- Add unit tests for RippleView animation timing and complete listener callbacks in library/src/androidTest/—currently only an empty ApplicationTest.java stub exists
- Migrate build.gradle from Gradle 1.2.3 to current Gradle 8.x and add AndroidX dependencies to support API 21+ only (removing API 9+ legacy code)
- Document the rv_type enum behavior (simpleRipple vs doubleRipple) in README with side-by-side code examples, as current snippet only shows basic usage
⭐Top contributors
Click to expand
Top contributors
📝Recent commits
Click to expand
Recent commits
df5f9e4— Merge pull request #92 from Hitta/canvas-restore-android-m-api-23-fix (traex)241a8d0— Merge pull request #96 from traex/issue/37 (traex)05021ab— Update README (traex)38ba6bb— Merge pull request #95 from traex/fix/gradle-wrapper (traex)ebf9e38— Update dependencies (traex)c632fe0— Merge pull request #82 from emanzanoaxa/fix_marshmallow (traex)82cf00e— Avoid calling canvas.restore on Android M (Daria Vrbanec)52ea2a0— Fixed crash on Android 6.0, caused by different number of calls to canvas.restore() / canvas.save(). This may be caused (unknown)3f40244— Merge pull request #61 from traex/fix/README (traex)2c0ab45— Upadte README (traex)
🔒Security observations
This Android library project has significant security concerns primarily related to outdated tooling and dependencies. The use of Gradle 1.2.3 (from 2015) and deprecated jcenter() repository poses the highest risk. The project lacks modern security best practices including dependency verification, security linting, and proper build configuration. Immediate action is required to update build tools, switch to maintained repositories, and implement security scanning. The codebase itself (based on file structure) appears to be a straightforward Material Design ripple effect implementation without obvious injection vulnerabilities, but the build infrastructure creates supply chain security risks.
- High · Outdated Gradle Build Tools —
build.gradle (root level). The project uses com.android.tools.build:gradle:1.2.3, which is severely outdated (released in 2015). This version contains multiple known security vulnerabilities and does not support modern security features like certificate pinning improvements, updated dependency resolution, and security patches. Fix: Update to the latest stable Gradle plugin version (currently 8.x). Replace 'classpath com.android.tools.build:gradle:1.2.3' with a current version like 'classpath com.android.tools.build:gradle:8.0.0' or higher. - High · Insecure Repository Configuration —
build.gradle (root level, allprojects block). The build configuration uses 'jcenter()' repository which is no longer maintained and was sunset by JFrog in 2021. This poses risks of using outdated or potentially compromised dependencies. Additionally, no repository authentication or verification is configured. Fix: Replace jcenter() with mavenCentral() or Google's Maven repository. Update repositories block to: repositories { mavenCentral() google() } - Medium · Missing ProGuard/R8 Configuration Verification —
library/proguard-rules.pro, sample/proguard-rules.pro. While proguard-rules.pro files exist, the build configuration does not explicitly enable minification for release builds. Without proper obfuscation and code shrinking, sensitive logic in the ripple effect library could be more easily reverse-engineered. Fix: Ensure release builds have minifyEnabled true in build.gradle. Add explicit rules to proguard-rules.pro to keep public API classes while aggressively shrinking unused code. - Medium · Missing Security Linting Configuration —
library/build.gradle, sample/build.gradle. No evidence of Android Lint or safety checks configured in the build process. This means potential security issues in code patterns, insecure API usage, and hardcoded credentials would not be automatically detected during builds. Fix: Add lintOptions configuration with strict security checks enabled. Configure gradle to fail on security warnings: lintOptions { abortOnError true; warningsAsErrors true } - Low · No Dependency Verification —
build.gradle, gradle configuration. The project does not implement dependency verification or lock files. Without checksums or dependency locking, transitive dependencies could be compromised without detection. Fix: Implement Gradle dependency verification by adding verification-metadata.xml with checksums for all dependencies. Use gradle.lockfile for consistent builds. - Low · Potential Information Disclosure in Build Files —
build.gradle. Build files contain version information and group IDs that could help attackers target specific versions with known vulnerabilities. No build signing or verification configuration is visible. Fix: Add signing configurations for release builds in sample/build.gradle and ensure library build is properly secured with signing keys stored securely outside the repository.
LLM-derived; treat as a starting point, not a security audit.
👉Where to read next
- Open issues — current backlog
- Recent PRs — what's actively shipping
- Source on GitHub
Generated by RepoPilot. Verdict based on maintenance signals — see the live page for receipts. Re-run on a new commit to refresh.